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Brave fencer musashi cosplay
Brave fencer musashi cosplay









brave fencer musashi cosplay

The game is made up of polygonal characters and fully 3D backgrounds. Imagine, if you will, a game that looks like a cross between Klonoa and Gex: Enter the Gecko, and you'll have a fair approximation of Brave Fencer's stylistic approach. Sure, it's an action/RPG in the sense that there's a lot of action, and there are RPG elements in the game, but at its core, Brave Fencer is really more of an action/platformer than anything else. Touted by some as Square's Zelda killer, Brave Fencer Musashi is really a much different game. He's also the star of Square's new action/RPG, Brave Fencer Musashi.

brave fencer musashi cosplay

Originator of the Ni TenIchi Ryu method of sword fighting. At the moment of their greatest distress, the supervisor of the kingdom decided it was time for the "hero summoning." So 160 years after he had last saved the world from complete destruction, Musashi was called upon once more to serve the kingdom. Yaquinik was not prepared for such an encounter and was, consequently, in great danger. The LeCoir Empire stages a surprise attack on the Yaquinik Kingdom, with the intent to steal Reygund, the legendary sword of light. Regardless, I still think highly of Brave Fencer Musashi that succeeded as a fantastic game that embraced clever mechanics and have alot of heart.The setting is 160 years ago, and a great tension is brewing between two rival nations: the Yaquinik Kingdom and the LeCoir Empire. Graphically, it wasnt all that great even at its time and some areas could be very challenging for players if they did not come prepared. Platforming can be a bit of a pain to manage, and sometimes the way the camera angles overhead or sideways can be surprisingly tough and annoying.

brave fencer musashi cosplay

The Vambee outbreak, the final act of fighting Lumina, and the boiler plant overheating really adds are a few examples.īrave Fencer Musashi does get a couple things wrong though.

brave fencer musashi cosplay

The character names and the humor it throws in is very immature, but it has a childish charm that I really liked as a kid and when things get serious there is actually a dramatic shift in tone. The story is a fun and funny adventure that really becomes more serious as it progresses. The bosses, while easy save for a couple, are really fun to fight such as Sky Tower, Frost Dragon and Skopion. The voice acting is not too bad either (definitely not brilliant or super good, but it passes and does its job). The mechanics were pretty ahead of its time, involving a sleeping system where you had to sleep to avoid fatigue, a clock and time system that had shops and activities based on certain times of the day on top of food spoiling if you didn't eat them before expiration, a combat hook that allowed you to absorb a enemy and use them for an ability that could actually make a difference and a interconnected world that allowed you to go to place to place without having to necessarily go back to the main hub. If Zelda: Ocarina of Time is Nintendo's best adventure game, then I would argue BFM is the best adventure game from Sony. It's actually impressive how a PS game could make such a fun game like BFM.











Brave fencer musashi cosplay